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Two Weapon Fighter
Region Aisha
Lybia
Hellas
Alignment
LG NG CG
LN N CN
LE NE CE
Class Fighter
Game Edition Pathfinder

Source: Advanced Player's Guide

However, did people actually practice two-weapon fighting? Well, yes. There are examples of people practicing two weapon fighting. The style would be universal, but it its also rare to see it practiced on the battlefield of yesteryear. Despite this, Two Weapon Fighting did exist, and only those with the skill lived to tell the tale on how it worked in battle.

Trained under great masters who preached the simple truth that two are better than one when it comes to weapons, the two-weapon warrior is a terror when his hands are full. From paired daggers to exotic double weapons, all combinations come equally alive in his skilled hands.[1]

Defensive Flurry (Ex)Edit

At 3rd level, when a two-weapon warrior makes a full attack with both weapons, he gainsa +1 dodge bonus to AC against melee attacks until the beginning of his next turn. This bonus increases by +1 every four levels after 3rd. This ability replaces armor training 1 and 2.

Twin Blades (Ex)Edit

At 5th level, a two-weapon warrior gains a +1 bonus on attack and damage rolls when making a full attack with two weapons or a double weapon. This bonus increases by +1 for every four levels after 5th. This ability replaces weapon training 1.

Doublestrike (Ex)Edit

At 9th level, a two-weapon warrior may, as a standard action, make one attack with both his primary and secondary weapons. The penalties for attacking with two weapons apply normally. This ability replaces weapon training 2.

Improved Balance (Ex)Edit

At 11th level, the attack penalties for fighting with two weapons are reduced by –1 for a twoweapon warrior. Alternatively, he may use a one-handed weapon in his off-hand, treating it as if it were a light weapon with the normal light weapon penalties. This ability replaces armor training 3.

Equal Opportunity (Ex)Edit

At 13th level, when a two-weapon warrior makes an attack of opportunity, he may attack once with both his primary and secondary weapons. The penalties for attacking with two weapons apply normally. This ability replaces weapon training 3.

Perfect Balance (Ex)Edit

At 15th level, the penalties for fighting with two weapons are reduced by an additional –1 for a two-weapon warrior. This benefit stacks with improved balance. If he is using a one-handed weapon in his off hand, treating it as a light weapon, he uses the normal light weapon penalties. This ability replaces armor training 4.

Deft Doublestrike (Ex)Edit

At 17th level, when a two-weapon warrior hits an opponent with both weapons, he can make a disarm or sunder attempt (or trip, if one or both weapons can be used to trip) against that opponent as an immediate action that does not provoke attacks of opportunity. This ability replaces weapon training 4.

Deadly Defense (Ex)Edit

At 19th level, when a two weapon warrior makes a full attack with both weapons, every creature that hits him with a melee attack before the beginning of his next turn provokes an attack of opportunity from the warrior. This ability replaces armor mastery.

FootnotesEdit

  1. Jason Bulmahn (2010). Advanced Player's Guide, p. 109. Paizo Publishing, LLC. ISBN 978-1-60125-246-3.

OGL Section 15 - Copyright NoticeEdit

Advanced Player's Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

VideosEdit

How to Play Pathfinder - Two Weapon Fighting

How to Play Pathfinder - Two Weapon Fighting

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Dual wielding

Dual wielding

Dual Wielding

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Historical fencing - Dual wielding swords - overview and response to Lindybeige

Historical fencing - Dual wielding swords - overview and response to Lindybeige

historical fencing -- Two Weapon Fighting