CR 11, XP 12,800
Elf sorcerer 12
CN Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +12
AC 21, touch 16, flat-footed 17 (+4 armor, +2 deflection, +3 Dex, +1 dodge, +1 natural)
hp 56 (12d6+12)
Fort +5, Ref +10, Will +12; +2 vs. enchantments
Speed 30 ft.
Melee mwk rapier +10/+5 (1d6–1/18–20)
Ranged mwk shortbow +10/+5 (1d6/×3)
Bloodline Spell-Like Abilities (CL 12th; concentration +17)
- 8/day—laughing touch
- 12 rounds/day—fleeting glance
Sorcerer Spells Known (CL 12th; concentration +17)
- 6th (3/day)—mass suggestion (DC 25)
- 5th (6/day)—dominate person (DC 24), mind fog (DC 24), tree stride
- 4th (7/day)—bestow curse (DC 19), charm monster (DC 21), crushing despair (DC 23), poison (DC 19)
- 3rd (7/day)—deep slumber (DC 22), fly, hold person (DC 22), lightning bolt (DC 18), suggestion (DC 22)
- 2nd (7/day)—false life, glitterdust (DC 17), hideous laughter (DC 21), scorching ray, spectral hand, touch of idiocy
- 1st (8/day)—charm person (DC 18), entangle (DC 16), mage armor, magic missile, shield, ventriloquism (DC 16)
- 0 (at will)—dancing lights, daze (DC 19), detect magic, ghost sound (DC 15), mage hand, message, prestidigitation, ray of frost, read magic
Before Combat Selvsa casts false life and mage armor.
During Combat Selvsa uses her fleeting glance ability to turn invisible, then casts mind fog before using her enchantment spells. She casts spectral hand to deliver touch spells such as bestow curse, poison, or touch of idiocy.
Base Statistics Without false life and mage armor, Selvsa's statistics are AC 17, touch 16, flat-footed 13; hp 44.
Str 8, Dex 16, Con 10, Int 12, Wis 13, Cha 20
Base Atk +6; CMB +5; CMD 21
Feats Dodge, Eschew Materials, Greater Spell Focus (enchantment), Improved Iron Will, Iron Will, Lightning Reflexes, Spell Focus (enchantment), Weapon Finesse
Skills Bluff +18, Diplomacy +15, Fly +7, Intimidate +18, Knowledge (arcana) +6, Knowledge (nature) +5, Perception +12, Spellcraft +9 (+11 to identify magic item properties)
Languages Common, Elven, Sylvan
SQ bloodline arcana (+2 DC for compulsion spells), desert runner, arcane focus, lightbringer
Combat Gear elixir of love (2), scroll of wall of force; Other Gear masterwork rapier, masterwork shortbow with 20 arrows, cloak of resistance +1, hat of disguise, headband of alluring charisma +2, ring of protection +2, jewelry (worth 300 gp), 1,825 gp