CR 1, XP 400
Small Outsider (Chaotic, Demon, Evil, Extraplanar)
Init +3; Senses Darkvision 60 ft, scent; Perception +8
DEFENSE
Armor Class: 15 (+1 size, +3 Agy, +1 natural), touch 14, flatfooted
12
Hp: 19 (3d8+6)
Fort +5, Ref +6, Will +4
Resistance to fire 5; demon qualities
OFFENSE
Speed: 40 ft. (8 squares)
Space: 5ft; Reach: 5 ft.
Attack: Bite +5 melee (1d6+1)
Base Attack/Grapple: +3/+0
Statistics
Str 13, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Base Atk +3, CMB +4, CMD 17
Feats Bloodletter, Skilled (Perception), TrackB
Skills Acrobatics +9, Perception +8, Stealth +8 (+12 hiding), Survival +6*
Languages Abyssal
SQ demon traits
ECOLOGY
Environment Temperate forest, volcanic islands
Organization Solitary, pair, or pack (3–12)
Treasure Standard
Special Abilities
Skills Darkhounds gain a +4 racial bonus on Acrobatics checks. *Darkhounds gain a +4 racial bonus on Survival checks when tracking by scent.
This creature resembles a red hunting hound with a shaggy fiery yellow mane and a horrible set of fangs.
Demon hounds are a kind of demonic dog that can be summoned from the Abyss. Less powerful than a quasit, demon hounds make excellent pets for Warlocks. Demon hounds can often be employed by those aligned to evil as guard dogs and hunting dogs. Demon hounds also serve powerful pit fiends and balors.
OGL Section 15 -- Copyright Notice[]
World of Warcraft: Monster Guide Copyright 2006, Blizzard Entertainment