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PZO1110-Alchemy 500

Ezren the Alchemist.

Alchemy feats represent the specialized training necessary to master the techniques of true alchemy. A character who gains an item creation feat as a bonus feat may take an alchemy feat instead. Alchemists gain four of these feats as bonus feats at level 1, level 5, level 10, and level 15.

Alchemist’s Constitution
(General)
Alchemists know that some people have heartier constitutions, allowing them to more quickly assimilate the power of alchemical draughts.
Prerequisites: Sta 13.
Benefit: You need only wait 15 minutes between taking draughts.
Normal: Characters must normally wait an hour between taking draughts.

Artisan Alchemist
(Alchemy)
The knowledge of the artisan alchemist is vast, indeed. He is capable of creating impressively powerful substances that can heal, protect and destroy. So intense is his mastery of alchemical distillation of magic from the mundane, that his creations radiate a slight magic aura(faint, no specific school). Alchemists gain this feat as a bonus feat at level 10.
Prerequisites: Expert Alchemist, Journeyman Alchemist, Craft (alchemy) 10 ranks.
Benefit: You may create artisan-level alchemical products.

Expert Alchemist
(Alchemy)
The expert alchemist has unlocked some of the great secrets of alchemy, tapping into the techniques for creating more powerful mixtures.Alchemists gain this feat as a bonus feat at level 5.
Prerequisites: Journeyman Alchemist, Craft (alchemy) 7 ranks.
Benefit: You may create expert-level alchemical products.

Journeyman Alchemist
(Alchemy)
The journeyman alchemist, though quite a step above the common alchemist, is still an apprentice in the art of distilling down the mundane herbs and materials of the world until she has concentrated their innate magical power.Alchemists gain this feat as a bonus feat at level 1.
Prerequisites: Craft (alchemy) 4 ranks.
Benefit: You may create journeyman-level alchemical products.

Master Alchemist
(Alchemy)
A powerhouse of alchemical lore, the master alchemist wields great power. Within his knowledge is the distillation of incredibly advanced power from mundane (though often rare) objects, and the miraculous transmutation of one material into another. Alchemists gain this feat as a bonus feat at level 15.
Prerequisites: Artisan Alchemist, Expert Alchemist, Journeyman Alchemist, Craft (alchemy) 16 ranks.
Benefit: You may create master-level alchemical products.

EltonJ (talk) 14:18, October 4, 2013 (UTC)

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